23/9/2024
-
14/10/2025
(Week 1 -
Week
4)
Shawn Wong
Kai Hen /
0375372
Major
Project 1 /
Bachelor of
Design
(Hons) in
Creative
Media
Advanced
Interactive
Design - Task
1
INTRUCTIONS
Task
2
Interaction Design Planning and Prototype
On this task, we were required to work on their visual design
and start planning their website’s interactive design elements
and features. Unlike traditional static website, when it comes
to interactive design where animations are present, the plan not
only should include the layout visuals but also the animation
example or reference. Students can build their animation or
user-reference animation to demonstrate the intended idea.
Requirements :
Walkthrough Video presenting the plan and showing the
animation examples and/or references.
Online posts in your E-portfolio as your reflective
studies with links to any resource involved in the
creating of the plan. (i.e.: Figma link, Miro link,
etc.)
Low-Fi
Design
Progression
After done completed the 3 wireframe design, i start to
choose the best wireframe to continue for my High-Fi
design. So i based on the wireframe i chosen. I start to
refine again the wireframe design and come out the final
version.
1.1 Final Version - Wireframe
Why i refine again the wireframe? Because of after
i think about the how the animation gonna run. So
that i refined based on the new idea
animation.
High-Fi
Design
Progression
At Week 7, i started my High-Fi design,
i started to think about and finding
reference and assets for my design. I
started to create the assets and finding
download some image on Freepik.
2.1 Image for Reference and Assets
Home Page
After done create the assets, i
started to work with my homepage
first. The Homepage introduces
visitors to Echoes of Nature
through a strong visual hero
section featuring lush greenery
and elegant typography. It
establishes the website’s tone
like immersive, calm, and
nature-centric. The focus is on
drawing users into the
experience, encouraging them to
explore different ecosystems
through smooth navigation and a
visually rich interface.
2.2 Homepage Design Explanation
For the interactive animation,
the background plants will have
a subtle wiggle or wave motion
to give a lively effect. The
circle in the middle will
continuously spin, and users can
click the mouse button or use
the navigation bar to proceed to
the next page.
Explore Ecosystem Page
This page serves as the main
navigation hub for discovering the
three ecosystems: Forest, Meadow, and
Desert. It uses a circular interactive
layout with floating spheres
representing each environment. The
soft gradients and glowing hover
states help users intuitively
understand where to click. The page is
designed to feel modern, organic, and
educational, inviting users into
deeper exploration of plant
species.
2.3 Explore Ecosystem Design
Explanation
For the Explore page, the
background feels too empty, and I
will refine it further. In terms of
interaction, users can select and
view different galleries: Forest,
Meadow, and Desert. When the user
hovers over each button, a preview
video will play to make the
experience more interactive and
engaging.
Gallery Page
(Forest/Meadow/Desert)
Each Gallery Page follows a
consistent layout and interaction
design to ensure a unified user
experience across the website. The
screen is divided into two main
sections: a hero plant on the
right and a card-based plant
carousel at the bottom. Every
plant is displayed in a clean
white ceramic pot, creating visual
consistency and a modern
exhibition like feel.
The left side presents the
featured plant of the gallery,
complete with a short description
and a “Learn More” button. Users
can browse through additional
plants using the horizontal
slider, making the gallery
intuitive and easy to
navigate.
Although each gallery represents
a different ecosystem like Forest,
Meadow, or Desert, the uniform
design system helps maintain brand
identity while allowing the unique
plants and natural characteristics
of each environment to
shine.
2.4 Forest Gallery Page Design
Explanation
2.5 Meadow Gallery Page Design
Explanation
2.6 Desert Gallery Page Design
Explanation
On the Gallery page, users can
browse different plants by swiping
through the carousel. The left
side will display the plant’s name
and description for further
exploration, while the right side
will show the plant image as part
of the background design, changing
as the user swipes. The background
still feels a bit empty, so I will
continue refining it.
About Page
The About Page provides
background information about the
purpose and mission of
Echoes of Nature. The large translucent
ABOUT
typography creates a modern,
editorial-style layout, while the
three-column grid organizes text
into readable sections. This page
explains the educational goal of
the exhibition and how the
platform brings awareness to
different ecosystems.
2.7 About Page Design
Explanation
For the About page, I didn’t add
much animation, only a subtle
pop-out effect for each column. I
will also apply an interactive
animation to the button at the
bottom right.
Join Us Page & Book Ticket
Page
The Join Us and Ticket Booking pages
are designed with a straightforward,
user-friendly layout that focuses on
clarity and function. Both pages use
minimal animation and clean form
structures to keep the experience
smooth and efficient for users.
On the
Join Us page, visitors can quickly access a
simple sign-up form paired with
supporting visuals that highlight
the theme of nature and
participation. The design
emphasizes accessibility, clear
input fields, and a calming visual
style that matches the rest of the
website.
The
Ticket Booking page
continues this streamlined
approach with a centered booking
form where users can select dates,
ticket types, and contact details.
A subtle highlight color is used
for the “Book Now” button to guide
user attention without
overwhelming the interface.
Together, these two pages maintain
a consistent look and feel,
focusing on functionality over
heavy interaction, making it easy
for users to sign up or reserve
tickets with minimal distractions.
2.8 Join Us Page Design
Explanation
2.9 Book Ticket Page Design
Explanation
For these two pages, I didn’t
include many interactions or
animations, as they are simple
pages where users only need to
enter information and book their
exhibition tickets.
Features Artwork Page
This page displays curated
botanical artworks or plant
illustrations from the exhibition.
The grid layout highlights each
artwork equally, creating a clean
and organized visual gallery. It
serves as a showcase for
creativity, educational diagrams,
or artist submissions related to
plants and ecosystems.
2.10 Features Artwork Page
Design Explanation
The features artwork page i just
designed using some pop up for
the column, but i decide to add
more some assets on the
background, but for now i just
keep it like this first.
Final
Outcomes
Task
2
|
Interaction
Design
Planning
and
Prototype
Working on this project was both challenging and rewarding.
Throughout the process, I gained a lot of new insights—especially
when designing the wireframes for my ecosystem gallery website.
Exploring different layout styles pushed me to think more creatively
about how each page should function and how users would interact
with the environment themes.
One of the more challenging aspects was ensuring that
every design I created could actually be developed later
in Adobe Animate. This made me more careful and
intentional with my wireframes, making sure each
interaction, hover animation, and motion idea was
realistic and technically achievable.
What I learned from this module is that having a strong
foundation is essential before jumping into the visual
design phase. Building a clear user flow helped me
understand the overall experience and prevented
confusion later when creating the prototypes. Without a
solid structure, designing becomes messy and decisions
lose direction.
Overall, this project improved how I plan,
conceptualize, and translate ideas into functional
designs. It taught me to balance creativity with
practicality and to think ahead about development while
designing.
Comments