18/5/2024 - 8/6/2025 (Week 7 -
Week 11)
Shawn Wong Kai Hen / 0375372
Application Design 2 / Bachelor of
Design (Hons) in Creative
Media
Application Design 2 - Task 3
With Task 2 complete,
it's time to move from
concepts to
creation.
In this phase, I'll be
transforming my ideas into
functional micro and
macro interactions
, as well as
fully animated
elements
for the app. These won't
just be visual
mockups—they'll be real,
export-ready assets designed
for seamless integration
into the final build.
To achieve this, I'll be using Jitter and LottieFiles to craft high-quality animations, which will then be implemented directly into FlutterFlow .
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Simple animations , such as scaling a button on tap, give users immediate feedback, improving interaction clarity and trust.
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Animated transitions between pages helped reinforce context shifts, such as moving from the movie details page to the booking interface, making navigation feel more intentional and fluid.
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Well-timed animations —short and subtle—maintained the app's pacing, while overly long effects disrupted the user journey and made the interface feel sluggish.
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Motion design reduced cognitive load by directing attention to key information like seat availability, without overwhelming users with too many visual elements.
Using FlutterFlow as a no-code platform empowered me to experiment freely and integrate interaction logic into visual design. It allowed for quick testing and refinement, reinforcing an iterative mindset essential for designing responsive and engaging user experiences—something I now view as a core part of any app development process.
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