Game Studies - Compilation

26/9/2024 - 17/10/2024 (Week 1 - Week 4)
Shawn Wong Kai Hen / 0375372
Game Studies / Bachelor of Design (Hons) in Creative Media
Project 1: Compilation


 INSTRUCTIONS 


<iframe src="https://drive.google.com/file/d/1dP_ay3b959ticNdDH6iLUiprOnBTPEr8/preview" width="640" height="480" allow="autoplay"></iframe>



 Exercises 

For our Game Studies module, we had two individual exercises. The first involved presenting our favorite video game, while the second required identifying and analyzing gaming narratives, semiotics, theoretical concepts, and trends in gaming. I chose Apex Legends for my exercise, focusing on its dynamic storytelling, character design, and how it employs modern trends like battle royale gameplay and live-service updates. This analysis helped me explore how the game's visual and narrative elements contribute to an immersive player experience, linking theoretical concepts with practical applications in gaming design.
Fig 3.1 Presentation Slide - week 2 (02/10/2024)
APEX LEGEND by Shawn Wong Kai Hen
Fig 1.1 Presentation Slide - week 2 (02/10/2024)


Eino Joas by Shawn Wong Kai Hen
Fig 1.2 Presentation Slide - week 2 (02/10/2024)

After finishing these two presentation slides, I was unable to record video explanations until week six due to time constraints. However, I have now successfully completed both videos and hope they provide valuable insights for players looking to deepen their understanding. You can view the explanations on my YouTube channel!👀

  View On My YouTube Channel  
👇
My Favorite Game Exercise 01 🎮
My Favorite Game Designer Exercise 02👦



 REFLECTION 

Experience

My passion for gaming, particularly in analyzing mechanics and player dynamics, motivates my focus in this game studies course. I have worked on games such as Monopoly Deal, CS2, and Exploding Kittens, studying their core mechanics, user interactions, and how they balance fun with strategy. For this project, I am applying theoretical concepts to design a tabletop game that blends elements from these games. I am excited to incorporate card mechanics, team-based strategies, and tactical gameplay, ensuring the game remains engaging and fair for all players.

Through this process, I've developed a deeper appreciation for deconstructing gameplay elements and understanding how narrative design and mechanics influence player experience. This course has given me the opportunity to explore how player choices shape the overall narrative and how game mechanics contribute to the flow of the game. I've also honed my ability to analyze balance and fairness, which are crucial for maintaining player engagement.

Observations

Game design, similar to app design, requires both strategy and creativity. It involves understanding player motivations, engagement loops, and the impact of gameplay decisions on the overall experience. Through analyzing existing games, I’ve learned that a well-designed game adapts to player behaviors while maintaining clear rules and engaging mechanics. This project has shown me that game design is not about following a rigid set of rules, but about interpreting them to enhance enjoyment and strategic depth.

The second part of the course, focused on creating our group game prototype, has been especially rewarding. It provides an opportunity to apply my knowledge of game mechanics, player psychology, and tactical balancing. For instance, integrating elements from CS into a card game setting has challenged me to explore how these strategies can coexist in a tabletop format, ensuring the game is both strategic and enjoyable.

Findings

This project has reinforced my understanding that effective gameplay design hinges on observing player interactions both with each other and the game itself. By testing various mechanics, identifying which elements engage players, and analyzing how they tackle challenges, I’ve come to appreciate the importance of a hands-on, iterative approach. Great game design evolves through continuous feedback and testing.

In conclusion, this course has refined my ability to apply game design principles in a flexible manner, adapting core mechanics and narrative elements to align with player preferences, all while maintaining the game's balance and strategic depth.





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