26/9/2024 - 17/10/2024 (Week 1 - Week 4)
Shawn Wong Kai Hen / 0375372
Application Design 1 / Bachelor of Design (Hons) in Creative
Media
Project 1: Mobile Application Proposal
LECTURES
Week 1 / Introduction to Mobile Application Design
In the first week, Mr. Zeon conducted an introductory briefing on
the module, specifically focusing on the MIBand, and outlined his
key expectations. He emphasized the critical role that application
design would play in determining the success of our project. To
kick things off, our initial task was to develop a draft proposal,
setting the foundation for the rest of the module. This marked the
beginning of a hands-on approach that would guide us through the
design and development process.
Fig 1.1 Introduction (22.04.2024-week 1)
Week 2/ The Art of User-Centered design (UCD)
This week’s lecture focused on the principles of User-Centered
Design (UCD), User Experience (UX) Design, and User Interface (UI)
Design. We were introduced to the key processes involved in UCD,
emphasizing the importance of designing with the user's needs and
experiences in mind. For the final submission of Project 1, we have
been informed that additional components must be incorporated, which
will be crucial for the project's evaluation. It is essential to
refer to the Week 2 lecture slides for detailed guidance.
Fig 1.2 Week 2 Lecture (29.04.2024-week 2)
Furthermore, we are required to concentrate on one
specific company app for our final proposed idea. This
document will serve as a critical evaluation to
determine whether the mobile application concept is
viable and should move forward to the next stage of
development.
Week 3/ Usability
This week's lecture underscored the pivotal importance of usability
in application design, focusing on key principles such as
consistency, simplicity, visibility, feedback, and error prevention.
These principles are essential for creating a seamless and intuitive
user experience. In preparation for Week 4, we are tasked with
presenting our final proposals. Each student will be given 5 minutes
to deliver their presentation. Attendance is compulsory, and any
absence will result in a reduction of presentation marks. It is
critical that we use this opportunity to present our concepts
clearly and effectively.
Fig 1.3 Week 3 Lecture (6.05.2024-week 3)
Week 4/ Presentation
This week marks the presentation of our Project 1 proposals.
Each student will be allocated 5 minutes to present their
idea. Mr. Zeon will select one individual from each table to
present in turn, ensuring that everyone has an opportunity
to showcase their work. Following each presentation, he will
offer constructive feedback to guide improvements and next
steps.
Instructions
Week 1 - Task 1: Proposal
To Do List
-
Create a proposal documentation for the mobile app project
-
Identify 3 apps with unsatisfactory user experience or interface
design
-
Focus on one app
-
Get feedback from peers and lecturer
Finding 3 Apps
Our task is to draft a proposal that involves a
thorough analysis of various mobile applications. The
goal is to identify three apps from different companies
that could benefit from improvements in their design.
We'll focus on evaluating their current user interface
(UI) and user experience (UX), pointing out existing
issues, and offering practical solutions. The process
will involve taking screenshots of all the app’s pages,
organizing these images into slides, and zooming in on
specific areas that require attention. Each identified
issue will include a detailed explanation, followed by
recommendations aimed at enhancing both the UI and
overall user experience. At the end of this process, we
will generate a concise report summarizing our findings,
which will be presented through slides and reviewed for
feedback during Week 2.
Figure 2.1 App Download (30/9/2024)
After reviewing the image provided, which
shows several apps such as TGV, GSC, Mega
Cineplex, Netflix, Dadi Cinema, MyJPJ, and
Discord, I conducted a thorough examination of
these applications. After comparing their
features and user experiences with similar
apps, I have selected Dadi Cinema, MyJPJ, and
Discord as the three final choices for my
proposal to the lecturer.
3 apps chosen:
-
Dadi Cinema
-
MyJPJ
-
Discord
Fig 3.1 My 1st Proposal - week 2 (05/10/2024)
Following feedback from Mr. Zeon during Week 2, he
recommended proceeding with the Dadi Cinema app. Therefore,
I will continue to focus on and develop the progress for
this project.
Week 2 - Choosing 1 App
To-do list:
-
Prepare the final proposal slides
-
Slides should include:
-
Introduction (Purpose + Importance of App Design)
-
Background & Context (current app design evaluation,
strengths & weakness, competitive analysis, user
demographics/target audience)
-
Goals & Objectives (redesign objectives, primary and
secondary objectives, design strategy and user needs)
-
User Research (research methods, research methodology, user
testing plan)
-
References
-
Prepare for the presentation on week 4
After Mr. Zeon advised us to refer to the work of senior students,
I began forming clearer ideas on how to proceed and moved forward
with creating my slides.
Week 3 - Focus 1 App
By Week 3, I had finalized my proposal and am ready for review by
Mr. Zeon to gather feedback ahead of the Week 4 presentation,
ensuring everything is in order. I have chosen to focus on the
Dadi Cinema app for my study, as it presents a greater challenge
compared to the other two apps due to the strong competition from
other popular movie apps in Malaysia.
We were given five minutes to present our final
proposal, with Mr. Zeon controlling the slides, creating
a unique experience. I redesigned my presentation
slides, focusing on key points and removing unnecessary
details. I successfully completed the presentation
within the time limit. Afterward, Mr. Zeon provided
suggestions, as shown in the image below, noting that
highlighting key points makes the content easier to read
and summarize compared to text without highlights.
Figure 4.1 Feedback (17/10/2024)
Fig 4.2 Presentation Slide, Canva - week 4 (17/10/2024)
Fig 4.2 Presentation Slide, Canva - week 4 (17/10/2024)
Week 4 - Final Proposal (Final Work)
Dadi Cinema enables online payment for
both tickets and concessions. It is one of the
initiatives developed under the 'Smart
Entertainment & Leisure' domain (About Us –
Dadi Cinema, n.d.).
Category: Entertaiment
Main functions: Booking online movie ticket
Fig 4.3 Final Proposal, Canva - week 4 (17/10/2024)
Feedback
Week 2
Specific Feedback:
The progress appears promising, especially with your
decision to focus on the Dadi Cinema app for redesign. It
is a strong choice for this project. Well done, and I
encourage you to continue advancing your work.
Week 3
Specific Feedback:
-
I'm asking you to refer to the seniors' work for guidance on
what to include, not to copy their content. Please ensure this
doesn't happen. Check slides 7, 13, and 15 and replace any
identical content.
-
Currently, there are only three reviews on slide 11, which I
believe are still in progress. Please summarize the reviews in
the corner as well.
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There is no ratings for your competitors in slide 20.
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Several seniors are also working on TGV and GSC, so ensure your
content is original.
-
Regarding the user research methods, user testing plans, and
references from seniors, I assume those are still in
progress?
Week 4
Specific Feedback
-
Try to add short form point at the empty space on the rating
and review page to make it more easy to see.
-
Need to change for the research objective and primary goals
because of some content are repeat.
-
Change the user demographic location part, research first
before put the location. Be careful.
-
Highlight the key point word for easy review.
Reflection
Experience
Overall, my experience with this project was quite positive. We
received clear expectations for Project 1 in advance, along with
examples of previous seniors' work to serve as a framework. In
truth, without these examples or the guidelines provided in the
lecture, developing the content for my proposal would have been
significantly more difficult. The primary challenge I encountered
was selecting an app to redesign that had genuine negative user
feedback. Nevertheless, the process went smoothly, and I look
forward to maintaining this momentum in the next project.
Findings
A significant insight I gained during this project is that studying
case studies on existing app redesigns greatly aids in understanding
the necessary steps and concepts to apply. Observing the workflows
of others' redesigns offered me a clear and concise framework for
executing my own project. Furthermore, I was able to learn various
concepts and techniques utilized by others for testing and analyzing
usability.
Observations
One observation I made throughout the project is that the elements
contributing to a good and seamless user experience are largely
universal. I noticed that several of my classmates selected apps I
had also considered, indicating that they too found the interfaces
lacking. The primary distinction between us lies in our individual
design preferences. Additionally, I observed that our presentation
styles varied significantly. It's fascinating to see how a single
idea can be interpreted and expressed differently by each
person.
Comments