Illustration & Visual Narrative - Task 3

 12/6/2024 - 3/8/2024 (Week 8 - Week 14)
Shawn Wong Kai Hen / 0375372
Illu's & Visual Narrative / Bachelor of Design (Hons) in Creative Media
Assignment 1



Practical and Instructions in Weekly Exercises, Task 1 & 2 

 Instructions 

We are to choose one song from the list below, appreciate the song, hear it through and understand the lyrics. You are then required to sketch initial ideas, figure out storyline, illustrate and compose and animate a ‘moment’ base of your understanding from the chosen song. This moment will be the album cover. Illustrated typography must be included. Foreground mid ground and background must be considered and illustrated.

Then songs list is as below:
  • Fly me to the moon
  • The way you look tonight
  • Come fly with me
  • Girl from Ipanema
  • New York, New York
Chosen Songs: Fly Me To The Moon 



 Assignment 1: Fly Me to the Moon (non-animated cover) 

Moodboard:

Fig. 1.1 Mood board for non-animated album cover - Week 8 (12/6/24)

Creating a mood board is an essential step in designing a project, providing a visual and conceptual framework to guide the creative process. For the 1954 song "Fly Me to the Moon" by Bart Howard, I aim to design a minimalist album cover that embodies the song's timeless elegance. Drawing inspiration from the title "Fly Me to the Moon," the design will incorporate elements of mystery and illusion, capturing the ethereal and dreamlike qualities associated with space and exploration. This approach will ensure a cohesive and visually compelling representation of the song's essence. Let's delve into the design process to bring this vision to life.


Rough Sketch:

Fig. 1.2 Rough Sketch for non-animated album cover - Week 8 (12/6/24)

Before beginning work in Adobe Illustrator, I prioritize brainstorming and generating ideas. This process involves researching and gathering references and inspiration from websites like Pinterest. Following this, I create rough sketches to visualize initial concepts and refine the direction of the design. This methodical approach ensures a well-thought-out and cohesive design outcome.


Fig. 1.3 Initial Sketch & Idea - Week 8 (12/6/24)

Based on the title "Fly Me to the Moon," the inclusion of a moon in the design is essential. I envision a girl holding several balloons, ascending towards the moon, symbolizing aspiration and wonder. To enhance the night scene, I will incorporate blinking and static stars to create a captivating night view effect. Additionally, to avoid a monotonous appearance, I plan to include a shooting star, which will add dynamism, especially for the animation phase. Given the emotional nature of the song "Fly Me to the Moon," I have decided to use a dark theme for the design, emphasizing its depth and sentiment.


Fig. 1.4 Progress - Week 8 (12/6/24)

After completing the initial version of the design, I found it challenging to decide on the girl's position. To address this, I created several variations with different placements and sought feedback from friends. Ultimately, the first version was the most preferred. Currently, the title design is still a work in progress.


Fig. 1.5 Details Refinement - Week 9 (16-17/6/24)

Upon completing the title design, I created two versions: a 4:3 format for the album cover and a 1:1 format for music playback visuals. However, I feel that the title design lacks creativity and visual appeal. To improve it, I have decided to meet with Mr. Hafiz to obtain his comments and feedback.


Fig. 1.6 Final Design - Week 9 (16-17/6/24)

After receiving feedback from Mr. Hafiz, he noted that the overall design is visually appealing and effectively captures the desired mood. However, he also mentioned that the title in the latest version appears too plain and lacks design elements. Based on his comments and suggestions, I revised the title to incorporate more design and patterns. This final version reflects the improvements made after considering Mr. Hafiz's feedback.


Final Design:

Fig. 1.7 Non-Animated Album Cover 1:1 Week 9 (19/6/24)

Fig. 1.8 Non-Animated Album Cover 4:3 Week 9 (19/6/24)


Allow me to briefly explain the details incorporated into the album cover. The design features a small girl character holding several balloons, attempting to fly to the moon. The foreground includes mountains and trees, while the midground showcases the girl and the moon. The background depicts a night sky with blinking stars and a shooting star. This design represents a girl's dream of flying to the moon, encapsulating a sense of wonder and aspiration.



<iframe src="https://drive.google.com/file/d/1s7QiHUyeFHkRqgkdw5oUaNxWOI-VYQWP/preview" width="640" height="480" allow="autoplay"></iframe>



 Assignment 1: Fly Me to the Moon (Animated cover) 

Animation Progress:

Fig 2.1 Animation progress - Week 11 (2-5/7/24)

In this phase, I imported the design file from Adobe Illustrator into Adobe After Effects to create the animation. As shown in Figure 2.1, the design is in a 4:3 resolution to serve as the album cover. Additionally, I created buttons and text elements to enhance the appearance and functionality of the album cover, making it more interactive and visually engaging.


Fig 2.2 Blinking and Shooting Star Animation - Week 11 (2-5/7/24)

In this phase, I began animating the blinking stars, the shooting star, and the background. For the blinking stars, I used the Fractal Noise and Glow effects to create small, randomly placed stars that closely resemble real stars. After setting the timeframe for the blinking animation, I applied a looping code to ensure continuous repetition.

Animating the shooting star was simpler: I created it using a line, set the timeframe, and adjusted the speed curve in the graph editor to achieve a fast-to-slow motion effect. A GIF demonstrating these animations will be provided below.


Fig 2.3 Rocket Animation progress - Week 11 (2-5/7/24)

Lastly, I added a rocket animation to enhance the design's visual interest. Using the Motion Sketch tool, I created the rocket's flight path around the title and moon. Motion Sketch captures the movement path as you drag the element, automatically setting the timeframe. To ensure fluid animation, I utilized the Smoother tool to refine the rocket's motion. Additionally, I applied looping code to ensure continuous animation playback, allowing the rocket to continuously fly along the designated path. This addition enriches the overall animation by introducing dynamic movement and visual appeal.


Animation Outcome:

Fig. 2.4 Animated Album Cover 1:1 Week 11 (7/7/24)

Fig. 2.5 Animated Album Cover 4:3 Week 11 (7/7/24)

Here is the final animated album cover. I am pleased with the design and color scheme, as it achieves a minimalist style while maintaining visual interest.




Simple Mock Up:

Fig. 3.1 Mock Up Week 11 (7/7/24)



 Assignment 2 (Final Project): Comic cover and Animated One Page intro 

Fig. 4.1 Moodboard for comic - Week 12 (10/7/24)

This is my first time creating a comic, and when I learned that I would need to illustrate it, I felt quite unsure due to my limited drawing skills. Despite this, I am determined to give it my best effort. I have chosen to adapt Edgar Allan Poe's story, "The Angel of the Odd," into a comic format. Given the limited references available for this story, I have been reading and translating it to gain a deeper understanding of the details.


 Storyline 

Panel 1: The Skeptical Narrator

Description: The narrator, sitting in a cozy room, smirks with disbelief while reading a newspaper article about a bizarre accident. 

Panel 2: The Appearance of the Angel

Description: The Angel of the Odd appears in a puff of smoke, a drunken, bird-like creature with a thick accent, holding a bottle.

Panel 3: The First Misadventure

Description: The narrator accidentally sets his house on fire while trying to relight his cigar. Flames and smoke fill the background.

Panel 4: Falling Out the Window

Description: The narrator, soaked and bedraggled, falls out of a window and into a barrel of water, with onlookers staring in shock.

Panel 5: Hot Air Balloon Disaster

Description: The narrator dangles precariously from a hot air balloon, looking terrified, while the Angel of the Odd floats nearby, smirking. 

Panel 6: The Lesson Learned

Description: The narrator, back on solid ground, looks humbled and relieved. The Angel of the Odd hovers nearby, looking satisfied.


 Sketch 

Fig. 4.2 Rough Sketch Intro Page - Week 13 (17-19/7/24)

To begin, I have decided to create a rough sketch. Based on my panel planning, I will sketch some outlines to aid in brainstorming. This is a significant challenge for me due to my limited drawing skills, but I am committed to the process. I have sketched each panel according to my initial plan to help visualize the comic.

 Refinement 

Fig. 4.3 Refinement - Week 14 (21/7/24)

After completing the sketches, I have moved on to the coloring stage. Since my sketches were primarily created using pen and brush tools, applying color has proven to be challenging. As a result, I have spent a considerable amount of time refining and altering the outlines to facilitate the coloring process. During this phase, I also made some design adjustments to improve upon the initial sketches. These small changes and refinements are part of my ongoing effort to enhance the overall quality of the comic.

Fig. 4.4 Final Intro Page - Week 14 (21/7/24)

This is my final introductory page, which took a significant amount of time to complete. Despite my lack of confidence in my drawing skills, I have given my best effort to create and color the design. The most challenging aspect was rendering the shadows, as they are crucial for adding realism. Although I was unable to capture every detail perfectly, I have done my utmost to complete it. Overall, the process from start to finish has been extremely challenging for me.

 Animation Progress 

After completing the introductory page, Mr. Hafiz requested that we animate it. For me, animation is not as challenging as drawing. While working on the drawing, I ensured to create all the necessary layers in advance to facilitate easy importing into After Effects for the animation process.

Fig. 4.5 Illustrator workspace - Week 14 (22 - 23/7/24)

Fig. 4.6 Illustrator workspace - Week 14 (22 - 23/7/24)

As you can see, I have organized different layers within the panel. Before importing the layers into After Effects, I need to release the layers first. In Figure 4.6, you can see the result after releasing the layers, with all paths and strokes visible. This allows all the layers to be properly imported into After Effects for the animation process.

Fig. 4.7 After Effect workspace - Week 14 (25/7/24)

Fig. 4.8 After Effect workspace - Week 14 (25/7/24)

Here is my After Effects workspace where I created the animation for the comic's introductory page. For a fire scene, I downloaded a fire video and composited it with my design, which was not difficult. In Figure 4.8, you can see the effects I used, including Fractal Noise, Turbulent Displace, and Fast Box Blur. These effects are helpful for creating smoke or clouds, and I recommend them if you are looking to achieve a similar effect.

Finally, after completing all the animations and setting up the layout, I exported the project as a GIF using Adobe Media Encoder. The export process took some time due to the large size of my design file and animation. However, I am pleased to report that I have successfully completed the assignment!

 Final Artwork Compilation 

Fig. 4.10 Comic Cover and Intro PDF, Gif Week 14 (24-5/7/24)



 FEEDBACK 

Week 9 - Assignment 1
  • Good ideation, Mr. Hafiz quite like it but the title can have more design

Week 10 - Assignment 1
  • No comment and feedback

Week 11 - Review Session
  • Everything good. Design is nice and clean, but the title still can improve,
    E-portfolio need to complte. Finish with the animated cover and submit.
Week 12 - Review Session
  • No feedback given
Week 13 - Review Session
  • No feedback given
Week 14 - Review Session
  • Submitted



 REFLECTION 
Creating both non-animated and animated album covers has been an incredibly enriching experience. The non-animated cover allowed me to focus on design fundamentals, honing my skills in composition, color theory, and typography. It challenged me to convey a message and mood through static imagery effectively. Conversely, the animated cover added a dynamic dimension, requiring me to consider movement, timing, and how to capture attention in a digital format. Balancing these two tasks not only expanded my technical skills but also deepened my understanding of visual storytelling. This project has demonstrated the power of different mediums in evoking emotions and has inspired me to continue exploring the boundaries of my future specialization.

I really dislike to drawing, drawing can say is my most weakness part in design. Not saying i drawing is not good but i really hate to draw but in design course still need some drawing skill. But the way, i still learning during the last assignment for this comic, even i hate drawing but i still continue to start the assignment, i even know i will draw something ugly but i still try my best to finish the work. Is very challenging for me during this few week doing the drawing part and coloring. 

Overall, despite facing significant challenges, I successfully completed the task and gained valuable skills throughout the process. This experience has underscored areas for improvement, particularly in coloring and animation, which I plan to focus on in future projects. From start to finish, I continuously pushed myself to the limit, persevering through repeated attempts and setbacks. This relentless determination has been instrumental in my learning and growth, and I am committed to further developing my skills and resilience.





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